Realtime 3D geometry video scanner
May 23rd, 2010 by admin
This is a high-resolution, real-time geometry video scanner that simultaneously acquires, reconstructs and displays 3-D geometry at 30 fps with a resolution of 640×480. More info: www.vrac.iastate.edu
Nice
all I heard was “blah blah blah pie blah blah blah”.
lol
@szhang77
pfew. . . way too expensive!
Imagine putting this on the market for 150 bucks. Because everyone want to have it, you could live like a king. Pure math. . .
What’s wrong with you software developers. . ?
looks nice although it seems to trip at times.
“what a beautiful smile” yeah i almost got a heart attck by that face 1:43-145
update: you’ll learn more about the technique by googling: “fringe projection”
There is very little info on his it actually works in this video.
So i googled for “3d fringe map” and found some explanations of how the technique works. It seems to be quite common.
The “Kolibri Cordless Sensor” is one such device. But i doubt it’s the only one.
So. . . what exactly is unique about this video? It seems to be old technology.
people have mentioned the high poly count these sort of applications produce as a reason they couldn’t be used in games, when actually the program Meshlab will (for free) do a texture accurate edge decimation to produce a high quality model at whatever poly count you’d like. It intelligently allocates whatever poly budget you give it to encode the most data possible. Meshlab does amazing things top shelf 3d software doesn’t even attempt.
This is quite possibly the coolest thing I have ever seen.
AWESOME THIS WILL HELP A TON! for movie games and what ever!
If a convenience store is open 24 hrs a day, 7 days a week, 375 days a year why do they put locks on the doors? lmao!!!!!
we be just like photoshop cleanup of photo textures. photo bump-maps
funny )
Niez?e
yes you can but you cant scan the low poly you have to make the low poly by yourself. . . . .
yes there is a program that crunsch your poligon amount down but that works whit cars and objects not human or animals
yeah, but you can make a low poly object and render the normal/bump map from the high poly and apply that one on the low poly
Max Headroom
Eat your heart out
cant to much poli
It show artifacts. lol!. If video game developers use to get 3D hi-resolution models we’re certainly gonna need a seriously beefy computer to run a game or application this demanding. The time the game devs save scanning models with this they will spend it optimizing and lowering the detail in the models. This is more suitable for . . . movie 3D rendering.
What is the cost of this scanner
video game developers need this!
muy bueno
BUTT SEX!!!!!!
JK!
Utterly amazing. . . a long way from my Atari 2600!
Really impressive !
Does it scan full 360 degree or only from one side?